Star-up costs in POCKET MYTH, rarity by rarity
How many fragments and catches each star-up costs in POCKET MYTH, with catching helpers, the R, SR, SSR and UR tables and the cheapest route.
Many new players join the game and do not know how to make their Pokémon stronger. Early on, besides level and quality, the most important and most visible way to raise combat power is star rating. So here is how to raise a Pokémon's stars using as few resources as possible.
First, a few Pokémon and moves that are very good for catching Pokémon:
The first move is False Swipe, the god-tier catching move. Trainers who do not want the hassle can exchange 6 yuan for a shiny Scizor (strong and good-looking), and for free options you can catch Scyther, Farfetch'd and Marowak, all of which learn it naturally. The downside is that it does not work on Ghost types.
The second useful Pokémon is Watchog, the easiest catching tool to get early on: Sleep Powder for sleep, Super Fang to control HP, and Mean Look to stop escapes. Its downside is also that it does not work on Ghost types.
The third Pokémon is Gengar, which you can get by catching Gastly and evolving it. Night Shade deals damage based on Gengar's own level, so early on it is specifically for Ghost-type Pokémon. (Alternatively, catch a Pokémon with the Soak move to turn a Ghost type into Water and then use False Swipe, for example Goldeen or Pyukumuku.)
The fourth is the true god Toedscruel! Without its ability switched on it has the Spore move, which puts the target to sleep 100% of the time, and that is extremely useful.
That is it for early catching Pokémon. Later, once you have the False Swipe TM, you can catch a Shroomish, teach it Spore, evolve it into Breloom, then use the False Swipe TM, and catching becomes even easier.
Now for the fragments and quantities needed for star-ups. POCKET MYTH divides Pokémon into five grades: N, R, SR, SSR and UR. N, R and SR Pokémon start at one star when obtained, SSR Pokémon start at two stars, and UR Pokémon start at three stars. The maximum star rating is six, and that is what we are aiming for. Star-ups depend on the grade of a Pokémon's final evolution: Ditto and Farfetch'd, for example, have R-grade final evolutions and can go straight to six stars; Pyukumuku and Alolan Marowak have SR-grade final evolutions and can also go straight to six stars; other N, R and SR cards that have evolutions generally cannot gain stars past two. There are exceptions, of course: Pikachu, Meowth and Eevee have Gigantamax forms, so they can reach six stars without evolving.
R cards (start at 1 star)
- 1 to 2 stars: 300 EXP, 30 fragments
- 2 to 3 stars: 600 EXP, 60 fragments
- 3 to 4 stars: 1,200 EXP, 120 fragments
- 4 to 5 stars: 2,400 EXP, 240 fragments
- 5 to 6 stars: 4,800 EXP, 480 fragments
- Total: 9,300 EXP, 930 fragments, 93 Pokémon caught
An R card starts at one star and needs 9,300 EXP in total to reach six stars. Each fragment is worth 10 EXP, so that is 930 fragments, or 93 Pokémon caught.
SR cards (start at 1 star)
- 1 to 2 stars: 600 EXP, 40 fragments
- 2 to 3 stars: 1,200 EXP, 80 fragments
- 3 to 4 stars: 2,250 EXP, 150 fragments
- 4 to 5 stars: 4,350 EXP, 290 fragments
- 5 to 6 stars: 8,700 EXP, 580 fragments
- Total: 17,100 EXP, 1,140 fragments, 76 Pokémon caught
An SR card starts at one star and needs 17,100 EXP in total to reach six stars. Each fragment is worth 15 EXP, so that is 1,140 fragments, or 76 Pokémon caught.
SSR cards (start at 2 stars)
- 1 to 2 stars: 600 EXP, 30 fragments
- 2 to 3 stars: 2,400 EXP, 120 fragments
- 3 to 4 stars: 4,800 EXP, 240 fragments
- 4 to 5 stars: 9,600 EXP, 480 fragments
- 5 to 6 stars: 19,200 EXP, 960 fragments
- Total from 1 star to 6 stars: 36,600 EXP, 1,830 fragments, 73 base Pokémon caught
- Total from 2 stars to 6 stars: 36,000 EXP, 1,800 fragments, 72 base Pokémon caught
An SSR card starts at two stars, but since some trainers catch the pre-evolved form and evolve it before any star-up, a complete table is given above. From one star to six stars it takes 36,600 EXP, at 20 EXP per fragment, which is 1,830 fragments, or 73 caught 2-star base Pokémon. From two stars to six stars it takes 36,000 EXP, at 20 EXP per fragment, which is 1,800 fragments, or 72 caught 2-star base Pokémon. The official collab Pokémon Scarlet Feather is special: each fragment is worth 30 EXP, and it needs 1,220 fragments from one star to six stars.
UR cards (start at 3 stars)
- 1 to 2 stars: 900 EXP, 30 fragments
- 2 to 3 stars: 3,600 EXP, 120 fragments
- 3 to 4 stars: 5,400 EXP, 180 fragments
- 4 to 5 stars: 10,800 EXP, 360 fragments
- 5 to 6 stars: 21,600 EXP, 720 fragments
- Total from 1 star to 6 stars: 42,300 EXP, 1,410 fragments, 28 base Pokémon caught
- Total from 3 stars to 6 stars: 37,800 EXP, 1,260 fragments, 25 base Pokémon caught
A UR card starts at three stars, and again, since some trainers catch the pre-evolved form and evolve it before any star-up, a complete table is given above. From one star to six stars it takes 42,300 EXP, at 30 EXP per fragment, which is 1,410 fragments, or 28 caught 3-star base Pokémon. From three stars to six stars it takes 37,800 EXP, at 30 EXP per fragment, which is 1,260 fragments, or 25 caught 3-star base Pokémon.
Fragments from decomposing
- N: 5 fragments at any star
- R: 10 fragments at any star
- SR: 15 fragments at any star
- SSR: 5 fragments at 1 star, 25 at 2 stars, 50 at 3 stars and above
- UR: 5 fragments at 1 star, 10 at 2 stars, 50 at 3 stars and above
Most Pokémon have pre-evolved forms. The gold and materials for evolution are the same no matter what star rating the Pokémon is at, so it is most efficient to raise a Pokémon to the highest star its current form allows, then evolve and decompose. A shiny decomposes into double fragments, and as the table shows, the number of fragments differs by star rating and grade. (A 2-star UR shiny Lunala also gives 10 fragments, which is a special case.) Some Pokémon are special too: Magikarp and Feebas have an N-grade first form and skip two grades straight to SSR, so such a Pokémon can gain stars at the N stage as well. Reaching 2 stars takes 150 EXP, at 5 EXP per fragment, which means 6 Pokémon.
Pre-evolution counts for SSR and UR finals
- N card evolving into SSR: one base plus six decomposed, seven in total, gives a 2-star SSR card
- R card evolving into SSR: one base plus three decomposed, four in total, gives a 2-star SSR card
- SR card evolving into SSR: one base plus three decomposed, four in total, gives a 2-star SSR card
- SR card evolving into UR: one base plus eight decomposed, nine in total, gives a 3-star UR card (Meltan evolving into Melmetal is not obtainable yet, so there is no data) (Ursaring can only go to 2 stars before it must evolve into Ursaluna, a special case among SSRs)
Finally, I wish everyone fast star-ups, saved time and cost, a quick rise in combat power, and a place among the strong trainers as soon as possible!
Event times and rewards follow the in-game schedule. POCKET MYTH is a live game, so details may be adjusted by the development team.